Integrate pinentry-mac into pinentry

Charles Diza chdiza at
Mon Feb 23 05:47:01 CET 2015

On Sun, Feb 22, 2015 at 7:17 AM, Roman Zechmeister <Mento at>

> Hello!
> > It seems there's now, which is
> based on the original pinentry.
> This repo is my quick check, if it's possible to integrate pinentry-mac
> into pinentry.
> It's more or less our code for pinentry-mac, copied into the sub-dir
> macosx.
> The most of the code is old and ugly, but it works. So i'm thinking about
> a complete rewrite.
> There are some points, i want to clear, before i start to work on this:
> 1. On Mac OS X it's standard to use Xcode for builds and we're using it
> for pinentry-mac and all of our other tools.
> Is it okay for you, if we're using an Xcode-Project and Xcode, instead of
> plain automake, to build pinentry for Mac OS X?

Whatever happens here, a vanilla pinentry MUST still be buildable on older
MacOSX systems.  Pinentry-mac and its Xcodeproj have long since abandoned
10.4, 10.5, and (I think) 10.6.  Users on those systems should still be
able to build a non-GUI pinentry (as they can now), so an Xcode project
should only come into play for newer systems.

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