[gnutls-devel] Gnutls 3.3.X + Wine = problem
berillions at gmail.com
Sat Mar 21 17:54:24 CET 2015
Thanks for your answer.
I will try to compare wireshark between the old and new gnutls.
Problem, i never use this app. How i must to use it to have a very good log
for you and/or wine people?
Le 21 mars 2015 16:59, "Nikos Mavrogiannopoulos" <nmav at gnutls.org> a écrit :
> On Sat, 2015-03-21 at 15:34 +0100, LOMBARD Maxime wrote:
> > Hi guys,
> > I'm French so i will try to explain correctly the problem.
> > Actually, there is a bug (?) in this version of Gnutls which disallow
> > to run correctly a Windows application with Wine. This application is
> > the Ubisoft software called "Uplay".
> > In fact, when you launch Uplay with Wine and try to connect you to the
> > application, Uplay hangs with the login screen. (See the reportbug in
> > Wine bugzilla here : https://bugs.winehq.org/show_bug.cgi?id=38134 )
> > The only workaround which has been found is to compile Wine (and use
> > it) with the old version of Gnutls (2.12.X).
> > It's easy to reproduce the bug :
> > - Install the latest wine version (from Debian Jessie/Sid, Arch or
> > others)
> > - Download and install UPlay
> > (
> > - Create an Uplay account and try to use it with Wine
> I tried to reproduce what you mention I don't see any issue in gnutls
> negotiating with the server. You can also see that by checking the
> wireshark log, as well as running wine while GNUTLS_DEBUG_LEVEL is set
> to something more than 6. It seems like the application (or wine) is in
> an infinite loop creating a client hello.
> I'd suggest to try to debug it further with the wine people, and if the
> issue concludes that gnutls fails to talk to some server then bring that
> here. As it is now I don't see any such issue and there is very little
> that can be done by gnutls for the issue you see.
> You could also try comparing the wireshark logs from the version that
> works with the other that doesn't and try to spot the differences.
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