gpgtar not building on limited macos environment
Jake
jake at spaz.org
Fri Aug 30 01:33:44 CEST 2013
I couldn't build gpgtar because of the error pasted here:
http://pastebin.com/ti4x1jL1
I was told by others that libintl is required, and does not exist for my
environment (32-bit intel MacOS 10.6.8) and I could not find a path
forward, so I built without gpgtar for now.
I understand that compiling things in macOS requires a complete install of
500 GB of developer tools, and since I didn't have enough space I have
been getting by with homebrew (the package manager not the beverage)
except for things like this.
I can also tell you that I could not build nls because of this:
http://pastebin.com/tJ1DS1dQ
and because i couldn't install xfig (and fig2dev) i had to disable-doc
I cannot claim to have a "complete" build environment, so I am not going
to suggest there is a deficiency anywhere but on my computer and in my
brain.
Thank you,
-jake
On Thu, 29 Aug 2013, Werner Koch wrote:
> On Thu, 29 Aug 2013 02:29, jake at spaz.org said:
>> But I am finally able to compile gnupg from the latest git pull, albeit
>> without gpgtar, nls, and doc (i will explain why if asked)
>
> Do you mean gpgtar does not build ? That is a pretty standard Unix
> program and I have never heard of any problems. If you have problems
> wityh NLS, there are probably other problems. BTW: Make sure to use
> automake 1.11.
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