Using 64-bit gpgme to communicate with 32-bit gpg on Windows ?
wk at gnupg.org
Fri Apr 10 13:17:51 CEST 2015
On Fri, 10 Apr 2015 01:27, seb at hocquet.org said:
> compiling my own 64-bit version of gpgme, and linking my project
> executable with this 64-bit gpgme. (This would avoid me implementing IPC
Some parts in particular gpgsm may not yet work.
> I successfully compile 64-bit gpgme, but cannot make it communicate with
> the 32-bit gpg executable (calling gpgme_set_engine_info fails). How
> could I do that? I assume that maybe the "gpgme-w32spawn.exe" file
> provided with 64-bit gpgme is involved, but I don't really understand
That is quite possible. The helper is required due to the way Windows
I can look at this next week
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