Using 64-bit gpgme to communicate with 32-bit gpg on Windows ?

Werner Koch wk at gnupg.org
Fri Apr 10 13:17:51 CEST 2015


On Fri, 10 Apr 2015 01:27, seb at hocquet.org said:

> compiling my own 64-bit version of gpgme, and linking my project
> executable with this 64-bit gpgme. (This would avoid me implementing IPC

Some parts in particular gpgsm may not yet work.

> I successfully compile 64-bit gpgme, but cannot make it communicate with
> the 32-bit gpg executable (calling gpgme_set_engine_info fails). How
> could I do that? I assume that maybe the "gpgme-w32spawn.exe" file
> provided with 64-bit gpgme is involved, but I don't really understand

That is quite possible.  The helper is required due to the way Windows
inherits handles.

I can look at this next week


Shalom-Salam,

   Werner

-- 
Die Gedanken sind frei.  Ausnahmen regelt ein Bundesgesetz.




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